World Portal System for Unity

Want to create an abstract puzzle game with impossible geometry? Want to create a doorway that leads to different locations depending on when the player walks through it? Want a room in which gravity is suddenly flipped?

Try a demo.

All this and more is possible using world portals. No scripting at all is required for most effects.

The World Portal System brings world portals to Unity.

Pros

* Seamlessly step in and walk through portals
Physics objects pass through portals with preserved momentum
* non-player objects with colliders can be in two places at once
* Adjustable Portal Texture Resolution
* Very easy to setup and customize
* Portals render correctly in the editor too
* Can work with multiple players!
* Made with love <3

Cons
* Does not support recursive portal rendering (yet)
* Requires use of a special variant of Unity’s FPS Controller
* Untested with VR

Download example scenes here.

Documentation is found here.

This utility is available on the  Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/61952

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