Want to create an abstract puzzle game with impossible geometry? Want to create a doorway that leads to different locations depending on when the player walks through it? Want a room in which gravity is suddenly flipped?
Try a demo.
All this and more is possible using world portals. No scripting at all is required for most effects.
The World Portal System brings world portals to Unity.
Pros
* Seamlessly step in and walk through portals
Physics objects pass through portals with preserved momentum
* non-player objects with colliders can be in two places at once
* Adjustable Portal Texture Resolution
* Very easy to setup and customize
* Portals render correctly in the editor too
* Can work with multiple players!
* Made with love <3
Cons
* Does not support recursive portal rendering (yet)
* Requires use of a special variant of Unity’s FPS Controller
* Untested with VR
Download example scenes here.
Documentation is found here.
This utility is available on the Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/61952